这张教程由41段视频构成超过5小时的教学时间!灯光与材质教程主要就是让Max的作品设计更具自然感与逼真性. 让你的lighting和surfacing技术能更到提升与完美.
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作为bonus, 数个不同的modeling tips包含在这张教程中作为参考,使你的model 更好更有光质. 比如filleting 还有 irregular objects的chamfering . 
Author: Charbel Koueik Platform: 3DS MAX License: Per seat Format: 
主题包括:
*Light Manipulation workflow 
*Include / Exclude 
*Decay / Attenuation 
*Hotspot / Falloff 
*Shadows 
*Screen set modeling 
*Screen set lighting / Area shadows 
*Stroboscope Effect 
*Displacement with MRay 
*Falloff map 
*Water splotches on wood 
*Cave Modeling 
*Cave Materials 
*Cave Lighting 
*Deep water 
*Theatrical Projection 
*Old movie Projection 
*Flickering movie Projection 
*Faking Global Illumination 
*Ambient Occlusion 
*Procedural Mapping 
*Procedural Mapping Lights 
*Skylight 1 
*Lighttracer 
*Final Gathering 1 
*Final Gathering 2 
*Final Gathering 3 
*Skylight 2 
*Sunlight 
*Modeling with Lattice 
*Global Illumination 1 
*Global Illumination 2 
*Outdoor Lighting 
*Glossy Reflections 
*Alpha Channels 
*Chamfering edges 
*Modeling with Shell 
*SubSurface Scattering 
*Modeling Columns and Arches 
*Unwrap UVW exposed 
*MAX -> Zbrush -> MAX 


