错误修复
V-Ray
Various fixes for Deferred loading of the VRayBitmap viewport previews;
Fix issues with the "manual" mode of the LightMix render element;
V-Ray GPU with upscale denoiser produces an output of 1/4 of the desired resolution when the image is saved from the Common tab Render Output;
Global Switches' Override spinner arrows not responsive with values between 1 to 10;
GI settings panel views don't switch in 3ds Max 2018;
Crash when turning Enable GI on/off in scenes where the legacy Expert mode of the rollout is set;
Error for auto-backup when the Material override is enabled without material;
Turn off Temporal mode in VRayDenoiser when NVIDIA AI upscale is on;
Specific VRayMultiSubTex configuration render very slowly with motion blur;
Exporting .vrmeshes to separate files does not work when the folder has multibyte characters;
VRayBlendMtl
Bring back the viewport representation of VRayBlendMtl;
V-Ray GPU
Memory leak with textures when rendering animation;
Include option in Exclude/Include lists in VRayClipper mesh mode is not working;
Render stucks when specific nodes are used for 2D displacement;
VRayEnvironmentFog
Negative values in Rest channel of VRayLightMix with opacity mapped double-sided lights;
Wrong VRayLightSelects with VRayEnvironmentFog and Opacity mapped objects;
Invisible objects are visible in VRayEnvironmentFog when using light mix;
Invisible VRayLights show up in Light select render element when having VrayEnvironmentFog;