非常好的一个关于VRay for 3dsmax 的视频教程,软件所用的版本是VRay 5.00.05 及 3dsmax 2021,附有全套素材,时长达5小时43分,文件共计2.38G,配有英文字幕,即使英文不是很好,听不懂,看不懂字幕,也可根据视频的操作,了解软件的功能及用法,想快速常握 VRay for 3dsmax的设计师们,建议下载看看,会令您受益匪浅。
VRay 5 for 3smax视频教程
一、教程介绍
教程共分为 9篇,内容目录如下:
第00篇 - Introduction
01 - Rendering with V-Ray 5
02 - Software versions and exercise files
03 - Working with 3ds Max projects
04 - Fixing asset linking problems
05 - Gamma and unit settings
01 - New and Updated - V-Ray 5 Highlights
01 - New Frame Buffer overview
02 - Light mixing - Part 1
03 - Light mixing - Part 2
04 - Color correction and layered compositing
05 - Using the History tool
06 - Interactive lens effects
07 - Asset Browser and Material Library
08 - Material presets and previews
09 - Coat and sheen layers
10 - UVWRandomizer map
11 - Light Path Expressions workflow
12 - ACES primer
13 - Native ACEScg support 第02篇 - V-Ray in 3ds Max Primer
01 - V-Ray workflow options
02 - V-Ray in the 3ds Max UI
03 - The V-Ray Toolbar
04 - Outputting images 第03篇 - Lighting Scenes with V-Ray
01 - Overview of V-Ray lighting tools
02 - Understanding GI in V-Ray
03 - GI engine - Brute Force
04 - GI engine - IM and LC
05 - Working with Plane and Disc lights
06 - The V-Ray Sun and Sky
07 - IES light
08 - Dome
09 - Mesh light
10 - The V-Ray Light material
11 - The GI environment control 第04篇 - Working with V-Ray Materials
01 - Introduction to materials in V-Ray
02 - The V-Ray material
03 - Metal and rough workflow in V-Ray
04 - The alSurface material
05 - Car Paint version 2
06 - The Hair material
07 - The Override material
08 - The VRmat material
09 - The SSS2 material - Part 1
10 - The SSS2 material - Part 2
11 - MDL materials 第05篇 - Utilizing V-Ray Map Types
01 - VRmat
02 - The V-Ray Bitmap (formerly V-Ray HDRI)
03 - V-Ray Dirt
04 - V-Ray Triplanar texture
05 - V-Ray Multi Sub texture
06 - V-Ray normal map
07 - Edges texture
08 - Color map
09 - Curvature 第06篇 - V-Ray Quality-Control Tools
01 - Image sampling
02 - Using the progressive sampling engine
03 - Working with bucket sampling
04 - The sampling rate element
05 - Using the Denoiser
06 - Fixing super bright sampling problems
07 - Resumable rendering
08 - V-Ray IPR modes - Part 1
09 - V-Ray IPR modes - Part 2 第07篇 - V-Ray Physical Camera Model
01 - Physical Camera setup
02 - Physical Camera controls
03 - Point and shoot controls
04 - Creating a motion blur effect
05 - Depth of field
06 - Controlling exposure
07 - Using exposure values in V-Ray
08 - Perspective correction
09 - Rendering panoramas 第08篇 - Useful Extras
01 - V-Ray Fur
02 - Caustics
03 - Lighting analysis
04 - Drag and drop assets
05 - Proxies
06 - Instancer
07 - Aerial Perspective effect 第09篇 - Conclusion
01 - Next steps