这张教程由41段视频构成超过5小时的教学时间!灯光与材质教程主要就是让Max的作品设计更具自然感与逼真性. 让你的lighting和surfacing技术能更到提升与完美.
作为bonus, 数个不同的modeling tips包含在这张教程中作为参考,使你的model 更好更有光质. 比如filleting 还有 irregular objects的chamfering .
Author: Charbel Koueik Platform: 3DS MAX License: Per seat Format:
主题包括:
*Light Manipulation workflow
*Include / Exclude
*Decay / Attenuation
*Hotspot / Falloff
*Shadows
*Screen set modeling
*Screen set lighting / Area shadows
*Stroboscope Effect
*Displacement with MRay
*Falloff map
*Water splotches on wood
*Cave Modeling
*Cave Materials
*Cave Lighting
*Deep water
*Theatrical Projection
*Old movie Projection
*Flickering movie Projection
*Faking Global Illumination
*Ambient Occlusion
*Procedural Mapping
*Procedural Mapping Lights
*Skylight 1
*Lighttracer
*Final Gathering 1
*Final Gathering 2
*Final Gathering 3
*Skylight 2
*Sunlight
*Modeling with Lattice
*Global Illumination 1
*Global Illumination 2
*Outdoor Lighting
*Glossy Reflections
*Alpha Channels
*Chamfering edges
*Modeling with Shell
*SubSurface Scattering
*Modeling Columns and Arches
*Unwrap UVW exposed
*MAX -> Zbrush -> MAX