这是 VRay for Revit 2022年5月1日发布的更新版,版本号:V-Ray 5 for Revit, update 2.2, V-Ray for Revit 可让您使用逼真的灯光、材质和相机渲染专业的高分辨率图像。V-Ray 是为设计师设计的。设置速度快,没有复杂的设置。V-Ray for Revit 旨在处理您最大的建筑模型,并且无需导入或导出即可在 Revit 中工作。快速渲染并更快地做出设计决策。在世界排名前 100 的建筑公司中,有 92 家每天使用 V-Ray 进行渲染。
VRay 5.10.09 for Revit
VRay 5.20.03 for Revit 更新内容:
改进:
General
Added support for Revit 2023
Asset Editor updated to version 2.3.2
V-Ray Vision updated to version 1.10.07
Chaos Cloud client updated to version 1.16.3
Chaos Cosmos Browser updated to version 2022.05.10
Swarm updated to version 1.4.7.1002
Cosmos
Added support for Cosmos 3D models containing color randomization
UX/UI
Removed the Render Progress window in favor of the VFB Log tab
Migrated the Swarm progress bar to the Swarm tab of the V-Ray Settings panel
Disabled Scatter Scale randomization by default
Improved behavior of the Appearance Manager expanders
The Dome Light Intensity is automatically set to 1 when a Cosmos HDR image is used
Enabled drag & drop of Scatter assets over the Appearance Manager host slots
Bug 修复
General
Revit filters are not properly applied to the rendering
Error in the log when adding Cosmos asset light to the scene
Unnecessary warning in the log for a missing Scatter plugin
Purge does not reset edited Cosmos assets and Infinite Ground Plane
Exception on render start after loading settings of another user
Interactive
Crash after moving VFB while Light Gen is generating variants
Exception when switching Top coat Reflectance of Revit Layered material from Texture to Slider or vice versa
Crash after clicking on generate variants in LightGen tool
Unnecessary update when an unused V-Ray material is renamed
Linked replacements of In-place families are rendered misplaced on linked file moving
Cosmos
Wall-based accessories sink to the opposite side of the wall when rendered
3D models from the Architecture category fail to import
Unhandled exception when promoting a material of a deleted Cosmos 3D model
Geometries
Proxy replacements of families containing nested RPCs are displayed twice
Crash on rendering start when specific Scatter hosts or guests are used
Scatter fails to distribute assets over the entire surface of the host
Scatter disappears when several renders are started consequently
Scatter Scale Multiplier doesn't work
Scatter disappears on Spiral stairs host
Exception when scattering a Planting guest on a Curtain System host
Scatter instances are outside the bounds of a round host
Scatter is not properly rendered when applied to a ceiling
Asset Editor
Proxy mesh material slots are not shown when loaded from a *.vrmat file
Broken preview and missing textures when promoting a Revit material containing textures
Revit Layered material promoted to the Asset Editor is broken
Vision
Crash when disabling Proxy Mesh replacement of RPC used as Scatter Guest
The displayed Scatter configuration is different than the one rendered with V-Ray
Scale is not respected when a Scatter Guest is replaced with a Proxy Mesh
UX/UI