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Enables texture binding.
Changing the V-Ray material texture will change the corresponding base application material texture and vice versa. *Auto-Binds the Diffuse texture to the base app material.
*Texture Helper - Allows for the use of a helper texture as base application material map. The same helper will be used if the bound texture is a procedural map.
This is useful every time you have to set texture placemenit for a map that can't be displayed accurately in the base app.
100
*Custom - Allows for the use of a custom texture as base application material map.
Disabling this parameter will allow for changing the baseapp material texture without affecting the V-Ray material.
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